Appearance= Poch Teca is the typical blue-skinned, winged pest that most think of when they think of Toydarians--save for his brass-covered tusks.
A Quote: "What, you think you're some kind of Jedi waving your hands around like that?! I'm a Capitalist: mind games don't work on me, only money!"
Personality=Like most of his kind Poch Teca is keen to try to build a good profit from his trade, above & behind the counter. The nickname "BrassClaw" was a sales pitch he coined (he actually has had some close encounters, but lets others think he doesn't know a claw from a tusk).
Background= Quick enough to take cover when the blaster fire starts flying, scrappy enough to catch a few unawares, perceptive enough to tell Corellian Double Brandy from Gamorrean Swill, persuasive enough to sell sand to Jawas (at least in his own mind), able to spot a Corusca Stone hidden in a trash heap with his keen eye (or so he thinks--looting doesn't usually go too easily), & able to play a good haggle over even Nerf manure (to the amusement of those who think that he'd actually try that) Poch Teca is a junk dealer with some real ambitions. His distinctive brass tusks set him apart from others of his kind--though he may be starting a trend--& proves that he will quite literally put his money where his (BIG) mouth is. He'll take most deals he thinks he can come out well on, or even a few most think are total losses--one such latter example got him noticed & helped him land a ship, named The Brass Claw (big surprise). Fitted with a few odds & ends, he plans to begin a salvage empire to outclass even the Squibs, Ugors, & of course Jawas; however, things haven't quite gone according to plan. Fees for flight training & licensing cut into his [legal] savings dramatically, & after a run in with the Zygerian Slavers he found his way to Ord Mantel & signed on with the Guild as a salvager that would take the occasional "other" cargo run from time to time. Now all he needs is a good crew to do the real work, while he focuses on expanding his salvage enterprise.....
Sample Post:
It was a reasonably quiet day in Mos Eisley: only a few shootings, several shakedowns for bribes by the constabulary, & several "meetings" among the influential of the community--all of whom shared the last name of "the Hutt". BrassClaw was in Docking Bay 94 eyeing the run down Nova-Drive 3Z light freighter that was present. It was all HIS now... He chuckled as he recalled the circumstances that led to his acquiring the ship. He had been ekeing out a living with a junk dealership & had survived some of the recent rough spells (like a recent hunt for the supposedly dead Adar Tallon), & endured comparisons to one Watto in Mos Espa. Still his keen skills had found him a steal of a deal...actually it was several deals in one, but he still came out the better which was all that mattered.
Re: Application Guild: Poch Teca (BrassClaw) « Reply #5 on Dec 13, 2006, 3:54pm »
The dining room is large and right next to the cargo bay. Why not rip out the one of the bunks next to the dining room and then move the dining room into that bunk area, with a much smaller table. Then use the dining room as the cargo area/workshop. That way you only lose one bunk area and have a much smaller dining room.
Re: Application Guild: Poch Teca (BrassClaw) « Reply #7 on Nov 5, 2007, 1:40pm »
Hmmnnnnnnn......1,000 CREDITS!!! heh, heh, heh +1 Force Point (brings the total to 2) +5 Character Points (brings the total to 10) ....not bad, not bad!