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Heroes of Stanax :: Heroes of Stanax (New Republic Era) :: Stanax Rogue's Gallery (PC Characters) :: Skif Traxxon
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Skif Traxxon
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Slicer
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Joined: Nov 2005
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 Skif Traxxon
« Thread Started on Feb 14, 2006, 10:18am »

CHARACTER NAME: Skif Traxxon
CHARACTER TYPE: Slicer
SPECIES/GENDER: Human male

AGE: 25
HEIGHT: 5’10
WEIGHT: 170
Character Points: 8
Force Points: 1

PHYSICAL DESCRIPTION: This slicer is nobody’s fool. He’s on the thin side of average, but goes to lengths to make himself appear vicious to others so he doesn’t have to bother with defending himself. Passing himself off as a bounty hunter or some other warrior-type keeps people from guessing his true vocation.

[image]

DEXTERITY 3D
Blaster 5D+2
Brawling Parry 3D+2
Dodge 4D+1
Lightsaber
Melee Combat: Electrostaff 3D+1
Melee Parry
Pick Pockets

KNOWLEDGE 3D
Alien Species
Bureaucracy
Cultures
Intimidation Specialization: Bullying 4D+2
Languages
Law Enforcement
Planetary Systems
Streetwise

MECHANICAL 2D+2
Communications 3D+1
Repulsorlift Operations
Sensors 3D+1

PERCEPTION 3D
Bargain
Command
Con
Forgery Specialization: Personal IDs 5D
Gambling
Hide
Investigation 3D+1
Persuasion
Search 3D+2
Sneak 3D+1

STRENGTH 2D
Brawling Specialization: Martial Arts 4D
Climbing/Jumping
Lifting
Stamina 5D
Swimming

TECHNICAL 4D
Computer Programming/Repair 7D+1
Demolitions
Droid Programming/Repair
First Aid
Security 7D

BACKGROUND: Skif grew up with smugglers, which gave him an innate thrill at living on the edge and doing things that sometimes skirted the boundaries of “legal.” Not being much interested in piloting, Skif devoted his efforts to learning to be a slicer. The idea of being able to slip in, fix orders, transponder codes, or whatever- and slip back out undetected- is the driving force behind Skif’s efforts. He is constantly working to improve his skills, learning wherever and whatever he can.
Since the Alliance finally toppled the Empire and became the New Republic, Skif has continued to work on his slicing skills. To help pay the bills- as well as adding some practical experience to his projected persona- Skif has begun taking on some bounty hunter work chasing down lower-level contracts. His latest assignment has brought him to Stanax in search of slavers.

EQUIPMENT
Portable Computer, Modified Datapad (Loaded with various slicing programs)
Comlink
Medpac X 3
Spare blaster packs X 10
Bounty Hunter Armor (+2D to Strength versus physical and energy attacks, with no Dexterity penalty.)
(Blast Helmet contains tongue activated comlink, life sensors (Species ID, rangefinder, altitude to target), IR/night vision, and macrobinoculars. Sensor Pod adds +2D to Search; IR/Motion Sensor: Integrated motion sensor adds +1D to Perception in darkness or with moving objects, forward and to both sides. Macrobinoculars: Add +2D to Perception or Search for objects 100-300 meters away. Scomp-linked into blaster carbine, reduces range two levels (i.e., long range becomes short range.)
500 credits

WEAPONS:
Blaster Carbine (5D damage)
Heavy Blaster Pistol (5D damage)

Weapons in Weapons locker aboard the Tigershark:
Model: BlasTech DT-57 Heavy Blaster Pistol
Type: Heavy Blaster Pistol
Scale: Character
Skill: Blaster: Heavy Blaster Pistol
Ammo: 25
Cost: 850
Availability: 2,R
Range: 3-7/25/50
Damage: 6D+1

Model: BlasTech DL-44 Heavy blaster Pistol
Type: Heavy Blaster Pistol
Scale: Character
Skill: Blaster: Heavy Blaster Pistol
Ammo: 25
Cost: 750 (power packs: 25)
Availability: 1,F,R, or X
Range: 3-7/25/50
Damage: 5D

Model: BlasTech E-11 Military Issue Blaster Rifle (x 2)
Type: Blaster Rifle
Scale: Character
Skill: Blaster: Blaster Rifle
Ammo: 100
Cost: 1,000 (power packs: 25)
Availability: 1,R
Range: 3-30/100/300
Damage: 5D
Game Notes: If the retractable stock and scope are used for one round of aiming, the character receives an additional +1D to Blaster

Model: Merr-Sonn LD-1 Sniper
Type: Long range blaster rifle
Scale: Character
Skill: Blaster: Blaster Rifle
Ammo: 100
Cost: 3,000
Availability: 2, F, R or X
Fire Control: 1D+2
Range: 2-50/150/500
Damage: 5D
Game Notes: The rifle’s fire control is due to built-in macroscopic sight and auto-steady gyrogimbals. Additional sighting modifications require removal of this sight.

Model: Merr-Sonn C-22 Fragmentation Grenade
Type: Explosive
Scale: Character
Skill: Grenade
Cost: 300
Availability: 1,R
Range: 3-7/20/40
Blast Radius: 0-2/4/6/10
Damage: 5D/4D/3D/2D
Game Notes: This weapon has a timer that allows the grenade to go off in any round up to 20 rounds after being set. The timer can be deactivated with a special code, or with a Difficult Demolitions roll. The C-22 has a weak magnetic grapple that allows it to be secured on (but not tossed against) vehicles.

Model: Standard Vibroblade (x2)
Type: Melee Weapon
Scale: Character
Skill: Melee Combat: vibroblade
Cost: 250
Availability: 2, F
Difficulty: Moderate
Damage: STR+3D (Maximum: 6D)

Ship: The Tigershark
Craft: Corellian Engineering Corporation
YT-1930 (Modified)
Type: Freighter
Scale: Starfighter
Length: 35 meters
Skill: Space Transports: YT-1930
Crew: 1
Crew Skill: Unique
Passengers: 6
Cargo Capacity: 152 metric tons
Consumables: 4 months
Engine: Corellian Evader-GT Ion Drive (Modified)
Hyperdrive: SoroSuub Griffyn-XTG
Hyperdrive Multiplier: x1
Hyperdrive Back-Up: x10
Manueverability: 0
Nav Computer: Incom Suresight Navcomputer
Space: 10
Atmosphere: 1050 km/h
Hull: 5D
Shields: 3D
Sensors:
Passive: 10/1D
Scan: 25/2D
Search: 40/3D
Focus: 2/4D

Weapons:
Twin Laser Cannon Turret (x2: Ventral and Dorsal)
Fire Arc: Turret
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D

1 Retractable BlasTech Ax-108 "Ground Buzzer" Turreted Blaster Cannon
(Targeting uses Proximity Motion Sensors)
Fire Arc: Turret
Skill: Vehicle Blasters
Scale: Speeder
Fire Control: 2D (fired from cockpit)
Atmosphere Range: 1-50/100/250 m
Damage: 3D+2

2 Forward Concussion Missile Tubes 4 Missiles each (Fire-Linked)
Fire Arc: Front
Skill: Starship Gunnery
Fire Control: 1D
Space Range: 1/3/7 Space Units

Special Equipment:
Smuggling compartments concealed under deck plating near boarding ramp. Locking mechanism activated with switch in cockpit. *Smuggling compartment (1 ton Concealed. Diff. Per)*

Four cell cages (two in port hold, two in starboard) added for transporting acquisitions from hunts. Each has minimal refresher facilities which can be activated or deactivated from the cockpit. The cells are placed in separate corners of each hold to lessen collaboration between prisoners.

Skif owes Olack's father 310,000 credits for the modifications made to the Tigershark. He has been paying this debt off with the bounties he's acquired.

http://img218.imageshack.us/img218/7319/yt1930interior8zo.jpg
http://img162.imageshack.us/img162/8580/yt1930exterior3uv.jpg
http://img220.imageshack.us/img220/4154/yt1930frontangleview9vc.jpg
« Last Edit: Oct 12, 2007, 11:00pm by Skif Traxxon »Link to Post - Back to Top  IP: Logged

DEXTERITY 3D Blaster 5D+2, Brawling Parry 3D+2, Dodge 4D+1, Lightsaber,Melee Combat: Electrostaff 3D+1
KNOWLEDGE 3D Intimidation Specialization: Bullying 4D+2
MECHANICAL 2D+2 Communications 3D+1, Sensors 3D+1
PERCEPTION 3D Forgery Specialization:Personal IDs 5D, Search 3D+1
STRENGTH 2D Brawling Specialization: Martial Arts 4D, Stamina 5D
TECHNICAL 4D Computer Programming/Repair 7D, Security
Skif Traxxon
Commander
*****
Slicer
member is offline

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Joined: Nov 2005
Gender: Male
Posts: 501
 1st Point award
« Reply #1 on Feb 14, 2006, 10:20am »

WOO HOO!!! CPs to add!!!

Let's do it this way: 15 CPs

Blaster: From 5D to 5D+1 (5 pts.)
Bullying: From 4D to 4D+1 (2 pts.)
Communications: From 2D+2 to 3D (2 pts.)
Sensors: From 2D+2 to 3D (2 pts.)
Stamina: From 4D to 4D+1 (4 pts.)

Power-up: ON!!!
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DEXTERITY 3D Blaster 5D+2, Brawling Parry 3D+2, Dodge 4D+1, Lightsaber,Melee Combat: Electrostaff 3D+1
KNOWLEDGE 3D Intimidation Specialization: Bullying 4D+2
MECHANICAL 2D+2 Communications 3D+1, Sensors 3D+1
PERCEPTION 3D Forgery Specialization:Personal IDs 5D, Search 3D+1
STRENGTH 2D Brawling Specialization: Martial Arts 4D, Stamina 5D
TECHNICAL 4D Computer Programming/Repair 7D, Security
Skif Traxxon
Commander
*****
Slicer
member is offline

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Joined: Nov 2005
Gender: Male
Posts: 501
 2nd Point Award
« Reply #2 on Feb 14, 2006, 10:21am »

Hmm. Decisions, decisions...

45 points from "Pursuit of the Commandant" thread added to pool = 50 points.

All skills used in thread unless noted "Will practice in Downtime."

Computer programming/Repair to 6D+1 (6 pts)
Security to 6D+1 (6 pts)
Forgery (Specialization: Personal IDs) to 4D+1 (2 pts)
Communications to 3D+1 (3 pts)
Sensors to 3D+1 (3 pts)
Brawling (Specialization: Martial Arts) to 3D+1 (3 pts) [will practice in Downtime]
Brawling Parry to 3D+1 (3 pts) [Will practice in Downtime]
Intimidation (Specialization: Bullying) to 4D+2 (2 pts)
Investigation to 3D+1 (3 pts)
Stamina to 4D+2 (4 pts)

35 pts used so far... 15 remain in pool.
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DEXTERITY 3D Blaster 5D+2, Brawling Parry 3D+2, Dodge 4D+1, Lightsaber,Melee Combat: Electrostaff 3D+1
KNOWLEDGE 3D Intimidation Specialization: Bullying 4D+2
MECHANICAL 2D+2 Communications 3D+1, Sensors 3D+1
PERCEPTION 3D Forgery Specialization:Personal IDs 5D, Search 3D+1
STRENGTH 2D Brawling Specialization: Martial Arts 4D, Stamina 5D
TECHNICAL 4D Computer Programming/Repair 7D, Security
Skif Traxxon
Commander
*****
Slicer
member is offline

[avatar]



Joined: Nov 2005
Gender: Male
Posts: 501
 Re: Skif Traxxon
« Reply #3 on Jun 27, 2006, 10:04am »

Acquired during "Pursuit of the Commandant" thread:

Model: Holowan Mechanicals Electrostaff
Type: Melee Weapon
Scale: Character
Skill: Melee combat: electrostaff
Cost: 1,500
Availability: 3, R
Difficulty: Moderate
Damage: STR+2D, or STR+3D vs. droids.
Game Notes: By making the Moderate difficulty roll for both attacks, a character wielding this weapon may make 2 attacks without suffering the multiple action penalty. Additionally, any character damaged by an electrostaff suffers a -1D penalty to all attack rolls and Strength and Dexterity-based skill checks for one round. Electrostaff attacks ignore shields.
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DEXTERITY 3D Blaster 5D+2, Brawling Parry 3D+2, Dodge 4D+1, Lightsaber,Melee Combat: Electrostaff 3D+1
KNOWLEDGE 3D Intimidation Specialization: Bullying 4D+2
MECHANICAL 2D+2 Communications 3D+1, Sensors 3D+1
PERCEPTION 3D Forgery Specialization:Personal IDs 5D, Search 3D+1
STRENGTH 2D Brawling Specialization: Martial Arts 4D, Stamina 5D
TECHNICAL 4D Computer Programming/Repair 7D, Security
Skif Traxxon
Commander
*****
Slicer
member is offline

[avatar]



Joined: Nov 2005
Gender: Male
Posts: 501
 Re: Skif Traxxon
« Reply #4 on Jul 18, 2006, 12:05pm »

Got 55pts from Pursuit of the Commandant thread. Finally nailed that Hutt slime!

So let's do this:

5 pts to Blaster for 5D+2
4 pts to Dodge for 4D+1
2 pts to Forgery (personal IDs) for 4D+2
3 pts to Search for 3D+1
6 pts to Computer Programming/Repair for 6D+2
6 pts to Security for 6D+2
_________________________
All the above skills were used during the thread.
_________________________
All the skills below will be covered in downtime posting.

2 pts to Brawling: Martial Arts for 3D+2
3 pts to Brawling Parry for 3D+2
2 pts to Melee Combat for Melee Combat: Electrostaff for 3D+1
« Last Edit: Jul 20, 2006, 11:31am by Skif Traxxon »Link to Post - Back to Top  IP: Logged

DEXTERITY 3D Blaster 5D+2, Brawling Parry 3D+2, Dodge 4D+1, Lightsaber,Melee Combat: Electrostaff 3D+1
KNOWLEDGE 3D Intimidation Specialization: Bullying 4D+2
MECHANICAL 2D+2 Communications 3D+1, Sensors 3D+1
PERCEPTION 3D Forgery Specialization:Personal IDs 5D, Search 3D+1
STRENGTH 2D Brawling Specialization: Martial Arts 4D, Stamina 5D
TECHNICAL 4D Computer Programming/Repair 7D, Security
Skif Traxxon
Commander
*****
Slicer
member is offline

[avatar]



Joined: Nov 2005
Gender: Male
Posts: 501
 Re: Skif Traxxon
« Reply #5 on Mar 3, 2007, 4:25pm »

22 points awarded, distributed as follows:

2 pts to Forgery: Personal IDs to 5D
4 pts to Martial Arts to 4D
4 pts to Stamina to 5D
6 pts to Computer Programming/Repair for 7D
6 pts to Security for 7D

0 pts added to previous 5 pts for 5 CPs in pool.
« Last Edit: Mar 5, 2007, 1:05pm by Skif Traxxon »Link to Post - Back to Top  IP: Logged

DEXTERITY 3D Blaster 5D+2, Brawling Parry 3D+2, Dodge 4D+1, Lightsaber,Melee Combat: Electrostaff 3D+1
KNOWLEDGE 3D Intimidation Specialization: Bullying 4D+2
MECHANICAL 2D+2 Communications 3D+1, Sensors 3D+1
PERCEPTION 3D Forgery Specialization:Personal IDs 5D, Search 3D+1
STRENGTH 2D Brawling Specialization: Martial Arts 4D, Stamina 5D
TECHNICAL 4D Computer Programming/Repair 7D, Security
Skif Traxxon
Commander
*****
Slicer
member is offline

[avatar]



Joined: Nov 2005
Gender: Male
Posts: 501
 Re: Skif Traxxon
« Reply #6 on Oct 12, 2007, 10:58pm »

16 points awarded and distributed as follows:

3 pts to Search to 3D+2
3 pts to Sneak to 3D+1
7 pts to Computer Programming/Repair for 7D+1

3 pts added to previous 5pts for 8 CPs in pool.
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DEXTERITY 3D Blaster 5D+2, Brawling Parry 3D+2, Dodge 4D+1, Lightsaber,Melee Combat: Electrostaff 3D+1
KNOWLEDGE 3D Intimidation Specialization: Bullying 4D+2
MECHANICAL 2D+2 Communications 3D+1, Sensors 3D+1
PERCEPTION 3D Forgery Specialization:Personal IDs 5D, Search 3D+1
STRENGTH 2D Brawling Specialization: Martial Arts 4D, Stamina 5D
TECHNICAL 4D Computer Programming/Repair 7D, Security
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